Development Update: June 5th, 2017

Great. So no sooner do I promise a big June prototype than I have to cover for two people at work. Everyone loves June vacations!

I’m trying to get the H-Scenes done with priority and the artists are behind, as usual. Rune’s status has deteriorated so I might have to get Hund to take over finalized coloring. Fortunately, I have most of the code changes I want in place, and it’s mostly scenario writing left to go. Saving and Loading might get axed though.

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