Development Update: April 24th, 2017

After being away for the previous week, I came home and promptly got sick. Then I had to work on a different project. That’s all done now, so we’re back to business here.

I did managed to finish up the item upgrade system and got some baseline writing done for the next set of scripted sequences. From here on out it’s mostly mapping and scenario writing, so I should be able to finish the rest of Chapter 1’s scenario in May. Hopefully the artists are caught up by then and we can do a second prototype!

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