Development Update: March 6th, 2017

Progress

Salty here. This week, we conducted a poll of Patrons to see what monsters they wanted in Chapter 1, since we had some slots open. The results can be found here.

The monster list for Chapter 1 is currently: Alraune, Bee, Cultist, Slime, Werecat, Maid Clone, and Rilmani.

In other news, the emotions page for Mei’s dialogue has been sketched and inked. I’ve completed most of the combat handling for now, I still have to finish up multiple attacks per turn, retreating, and item usage.

Here’s a list of things that the engine needs to complete before a prototype can be put forward: Retreating, Multiple attacks per turn, Item Usage, Experience/Cash handling, Saving/Loading, testing cliffs, per-topic dialogue handling.

I expect the first prototype will be sent out sometime in mid-to-late March. It’ll likely be a fully public release since we don’t have a lot of patrons and I’ll need more testers than that.

Budget

I’ve compiled the budget information for January and February into a pdf for everyone (patron or not) to view. That’s right, unlike most producers you can see where the cash actually goes.

I won’t include specifics on exactly what the artists made until the chapter it is in has been completed, just because I don’t want to confuse people when we revisit pieces or redo old work. It’s part of the development process. If you would like to see an in-depth report, I can provide one – just ask!

Special shout-out: Kasumi Takanawa, our first 10$ credits patron.

Argue about this post on the forums.

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