Development Update: February 27th, 2017

Salty here. This week, we’ve got some progress on maps and I’ve got most of the prototype UI for Adventure Mode’s combat in place. It’s not functional yet in all respects, but it looks a lot better than it did before. Expect screenshots next week!

On the art front, Rune is behind on his coloring work due to midterms, but sketch and ink work is proceeding as expected. We currently need four more species completed before we start working on the transformations of Mei.

For Patrons, this week we’re conducting our first-ever Pericles-Pal Vote-stravaganza! That’s right, Patrons get to vote on which monster species will be included in Chapter 1 of Adventure Mode. If you want to get in on the action, click here and bring 5 bucks (since only 5$ or higher patrons get to vote).

There may also be a bugfix version released later this week. I’m currently waiting on the person who is having the bug to report if the version I sent him is fixed. If it is, 2.00c will be released with that fix incorporated.

Bicker about this post on the forums!

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